I am a big proponent of the definition of the genre. In contrast with the state of my desk, I prefer my games pretty clear pigeon holed up in some pockets like that. But when I thought it all started for the definition of military games were a bit 'fuzzy. It all started well, first thing was the sense of strategy games. Like the Total War series and risk management. But then my mind told me, as often happens, not a feudal hierarchy shouldbe classified as a military game? Well, yes and no, yes, that contain aspects of its military, but maybe not. Especially if you are against the system in the course of history, that somehow just does not make sense. There's also the idea that a military game comes from the same military. The U.S. military is known to have used the games as a recruiting tool. This is now in its third iteration, and I suspect that a huge success. Whether it'smorally right, but the use of entertainment as a recruiting tool? There has never in the past, probably not!
There is probably a lot of games, this miracle could come under the heading, and I was really. Above all, I must admit, I played almost none of them will! We have a strategy such as the Sudden Strike series. You can check one of the most important forces in World War 2 involved. This is in real time with a strong emphasis on unity, focusing theirStrengths and weaknesses. Then there are games like Tom Clancy's HAWX Air Combat, where the environment seems to date of the order of accuracy. Alternatively, if you want to play to put the troops in law, there are games like Call of Duty or Day of Defeat. These allow a British or German as a rookie in the middle of the game. In general, these first-person shooters, but there are some team-based games that havesimilar action with a different perspective as the Commandos series.
So many variations were created by military games. Although there are many variations all have very similar quality. They all put great emphasis on realism and historical accuracy (in the case of the games in the past anyway!) If the military games are popular because? Some, of course, shows famous battles or missions of the history. In my experience with these to obtain the known results of these missions is usually made damn hard, especially in games of strategy. Or, the other reason for their popularity may reliability of the weapons and vehicles. The aircraft and submarines games are usually technical precision at the top of their lists in deviation of the right type of ammunition used in weapons, for example, is often met with cries from the gaming community.
Could buy in a second reason for this patrioticGames>? If published as "Empire Total War" that had a different cover for each country are that country's flag and colors. This suggests that many people buy these games for patriotic pride. I wonder if people living in some of the most famous battles in an attempt to the contrary of what to have done historically. Perhaps it is none of these reasons and those are easy to play, to know the story. Or games in this genre are in parenthesesits fun to play? In this context, here are the first 3 games I think the military should be playing!
Sudden Strike 2
This strategy game goal is something that my friends often coax me in game for a long time. It focuses on the technical aspects of the war in World War II. These include items such as the line of the strengths and weaknesses of the unit and view the armies as they fought in different countries with their tactics. E 'has a steep learning curve, because unlike many strategy games in real-time-modern, there is no base building. But you get reinforcements if you go on long enough goals. But the real strength of the game is the environment. First, the higher ground and is often essential to ensure that your commanders are defending with their binoculars helps you see enemies before, as they are to attack. If you fancy a bit 'of WW2 strategy can not beProblems with the idea of turn-based games, then this is worth your attention!
Day of Defeat
This game is so often overlooked. And even if there is not much realism is not an offer because some online FPS games, it's a hell of a lot of fun. The cards in question are based checkpoint, you must have specific goals and hold their ground long enough to cover the point. There is a character class, so you can choose which type of weapon you have a choicerifles and machine guns. This influences the way you play the card, as the guns are better for the long haul are off the streets, but the gun helps more in tight spaces inside buildings. The only disadvantage is probably the lack of single player or co-op mode. A reenactment of a famous mission team would have really helped this game's popularity.
Silent Hunter
This is a submarine simulator series. It 'really focus on the endDetails of the submarine warfare tactics used below, all off in order to remain unnoticed! Things are very difficult to play in these situations, patience and a great role! But if someone uses the term "military game", says I will always think from top to bottom, turn-based antics "Panzer General". Even if I were not so keen on this than the previous one, but contains embody the tactical details, I feel with this kind.
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